2D Weight Animation for Beginners | Blender Grease Pencil Tutorial

Welcome to animate weight in Falling Objects with blender where we'll learn The different ways in which certain Objects fall and how we can animate them Hi I'm Jonathan lam a digital artist With touch plus and in this course we'll Take you through step by step on how to Create these three different falling Object animations starting from the Lightest object to the heaviest We'll learn how to do all of this from Scratch but if you're looking for some Stock images make sure to check out Envato elements where you can get Unlimited downloads of video templates Stock video audio tracks effects and More that's millions of creative assets All ready to use with simple commercial Licensing plus no lock-in contract means That you can cancel at any time Subscribe now with the link in the Description also don't forget to Subscribe to the envato touch plus Channel for even more free tutorials and Courses Once you're ready let's get started in Blender Go to file new and select 2D animation And this will create a new 2D animation Project that we can work from this Should also automatically put you into Draw mode with an active grease pencil Object that you can see here over on the Right where we can create 2D Strokes

If you're not in draw mode simply go to The drop down menu over here on the left And select it Like so Awesome So for our three animations we're going To work our way up from the lightest Object to the heaviest so starting with The feather let's select the draw tool Over here and we'll start drawing out Our feather now this is just going to be A quick line drawing of our feather so We'll start with the middle of our Feather here like so and then just Drawing out If you're not happy with that let's Quickly press Ctrl Z to undo it I'm just Going to Draw out the feather bristles like so And then maybe just some middle Bristles Just like this To fit it out Just thicken the stem here a little bit Excellent and then once you're happy With your feather let's move on to how To draw the floor for this we'll want to Create a separate grease pencil tool so To do this let's go to the object mode By going to the drop down box here and Selecting object mode And then we're going to click on ADD Select grease pencil And then we want to select blank to

Create a new blank grease pencil tool Now a grease pencil tool is basically Like a container for each of the 2D Objects that we're going to create so For this one let's go ahead and name This floor so just double click on it And type in floor And we might as well double click on This and rename this one feather like so Now make sure that you've got your floor Grease pencil tool selected and we're Just going to go back in to draw mode Here And then we're going to select the line Tool And we want to go ahead and draw out a Line By holding down on the mouse button and Dragging across our canvas like so and If you press and hold the shift key on The keyboard it should lock it so that It's horizontal keeping it at a 90 Degree angle like so Now once you're happy with that go ahead And press enter on the keyboard to Finalize it so now that we have the Outline for our feather and the floor Let's go ahead and add a fill to add Some color to this now there are two Ways to do this the first is to Simply Use the draw tool again so let's go Ahead and select our feather grease Pencil by clicking on this icon here to Making sure that it's selected then

We're going to open it up Open up the stroke here and we're going To select the fills Now from there let's use our grease Pencil tool let's increase the radius a Little bit Of our brush strokes and then just Simply go ahead and fill in the color Like so Awesome Now the second way to do this is to use The paint bucket tool Now to do this we're going to need to Create a new material so let's go ahead And go to the material properties over Here and you can see here we've got four Different materials that we can choose From that have already been created We've got the solid stroke which is what We've been using we've got the square Stroke a solid fill and a DOT stroke So let's go ahead and select the solid The solid fill here and you can see that It has the fill selected here and we Want to choose a new color So we can change the color of our Feather here like so And then once you've done that go ahead And select the fill tool and then click On the area to fill it now when you use The paint bucket tool you have to make Sure that there are no openings within Your outline otherwise it may spill out In to the background area now one of the

Best things about working with materials Is that should you change your mind About working with a particular color Like let's say this blue that we've got On our feather we can change it at any Time just simply go ahead and select the Material that is affecting the color of Our feather here in which case is this Solid fill You can see that by clicking the Visibility icon here we can go ahead and Make sure that's the right material and We can go over to the fill base color Here click on it And you can see as we change the color It changes it In real time like so so let's go ahead And change the color Of our feather here like so and you can Also do the same with any material That's affecting any part of our scene So in this case the only other thing We've got here is The Strokes of our Feather so let's go ahead and select the Solid stroke here And go over to the stroke and the same Thing again just going ahead and Changing the color of our stroke should We want to now once you're happy with That let's go ahead and move on to the Animation now let's go back into object Mode and we're just going to rearrange These elements here to make sure that They are prepared for animation so the

First thing we're going to do is we're Going to select the floor grease pencil Here and then we're going to use the Move Tool here I'm just going to move our Floor down like so then we're going to Select our feather and then the same Thing again just using the move tool We're just going to move it up to the Top like so now once we've done that Let's go ahead and add a new grease Pencil tool like so and we're just going To rename this Movement path And this is going to help visualize the Movement path for our feather as it's Floating down to the floor so let's go Ahead and go back to the drawer mode Here using our draw tool we're just Going to draw a movement path for our Feather starting at the top where our Feather is positioned now there are Three main parts of the animation the First part is the initial fall where the Feather will be rocking from one side To the other in quite a large Arc like So and this will give it a weightless Floating feeling Then as we move further down we go to The second part of the animation where The rocking gets a little bit smaller And a little bit deeper in places and This will give it that feeling that the Feather is slowly drifting downwards

Being affected by small changes in the Air and then the third part of the Animation is when it's just about to hit The floor Like so And usually once an object falls to the Ground gravity is still working on it And this will be the settling phase for Some objects this means that they will Bounce or squash but for our feather we Want to create a gentle squash animation Which will demonstrate how to do later On so once you're happy with the path It's time to start animating the feather So let's go to edit mode at the top here Making sure that we have selected our Feather tool by clicking on the change The object button like so you can see Straight away that we've got our feather Selected And then over in the timeline here let's Go ahead and select both the keyframes For the lines and the fills and then We're going to zoom in to our timeline Here using the mouse wheel and then we Want to press Ctrl D on the keyboard to Duplicate these keyframes And move the keyframes to 10 frames Forwards like so And we want to repeat this for as many Times as our feather changes Direction Now in this case it's going to be about 14 times so let's go ahead and duplicate The keyframes

14 times So just continuously pressing Ctrl or Shift d on your keyboard and then moving Them forwards in the time frame At 10 frame intervals Now let's go back to object mode here Making sure that we've got our feather Grease pencil tool selected we're going To use the move tool And let's move forwards in our time Frame here to the 10 frames forwards and We're going to move the selected feather To each point Following our Path that we created like so So we're just going to follow the path All the way down Until it reaches the floor So you can see here that I'm grabbing The green Square And this will allow me to freely move Our feather In any direction of the canvas not just Up and not just Left or right we can just move it Along like so So every 10 frames for it in our Timeline And moving it To each point Like so Until it reaches The floor so Like that

Awesome And then you can see here As we scrub back and forth on our Timeline you can see that we've already Created this sort of crude Feather falling animation Like that Now we can also press the play preview Button here See what it looks like now you can see It might seem a little bit fast at the Moment but we can make some adjustments To the speed later for now let's go Ahead and focus on making the animation Look a little bit smoother by adding Some fill space between each keyframe so Let's repeat these steps again this time We want to select the keyframes At the beginning press shift d and just Adding Keyframes in between each of the ones That we have at the moment so I'm just Going to zoom into our timeline here so We can see what we're doing so I'm Adding some keyframes between 1 and 10 Here Adding keyframes between 10 and 20 here I'm just going to keep doing this Selecting Each of these keyframes Each of our main keyframes then adding Duplicates of these In the spaces in between So pressing shift d on the keyboard

To do that I'm just going to do this all the way Until the end of the animation so we've Got these 180 create them at 85 90. Five almost done 105 115 And then we've got the last two here Like so awesome Let's Zoom back out And then in between each of these Keyframes I'm going to go ahead and use The move tool again I'm just going to Drag the feather down so that it is in The space of our Arc that we created so You can see in between each of these Spaces you can see it sort of moves Diagonally but we want it to move in an Arc so let's move it back down So that follows our movement path Like so That goes over there And then we want it Down on the path And then move it down on the path like That And then just make sure that it's Following The movement Path So I'm just using the blue arrow key For this particular exercise here as I Just need to move

The further down I don't really need to Change the position Anywhere else just literally Along the vertical Plane So just making sure That it goes down Up then back down again Until it reaches The very end of our animation As it hits the floor It's just down a little bit like that so It still has that Arc motion Awesome So now if we go ahead and click on the Play preview button You'll see that our feather is moving More in an arc motion which is exactly What we want Excellent Now let's go ahead and organize our Keyframes by selecting each of our Filler keyframes holding shift on the Keyboard like so to select all of these In between Clicking and dragging Across the keyframes like so Making you sure that you've got Each of these and then once you've done That go ahead and press r on the Keyboard and select breakdown and this Will just give you a visual difference For the different type of keyframe so You can see here now we've got smaller

Keyframes for the filler keyframes and We've got big keyframes for each of the Main ones so every time the feather Reaches a change of Direction we've got These big keyframes now at the end so if We go ahead and scroll down to the end Of our animation like so We want to go ahead and add a subtle Animation to give the movement a more Natural look so let's go ahead and move To the middle keyframe here we're just Going to use the scale Tool here and we're just going to squash Our feather a little bit like so and Then move it slightly down And then on the last keyframe we're Going to use the scale option here to Scale it back up to which its original Size And then move it back up again like so So hopefully You should see A small little squash and stretch Animation Just to give it a little bit of a Settling Feel Awesome let's go ahead and play this Back to see what it looks like Great Now that we're done with the animation Let's look at how we can adjust the Speed to our liking To do this we need to go to the output

Properties which is located on the side Here where the printer icon is click on That and then we want to go down to Where it says time remapping so let's Open that up And from here if we wanted to slow the Animation down we want to increase the New value here so let's go ahead and Increase this from 100 to 200 And then just press the play button to See what that looks like And you can see straight away the Animation is a lot slower Which is exactly what we're looking for And then if we want to speed up the Animation just simply decrease the value Here so I'm just going to use 70 as an Example And then just see what it looks like and You can see that's significantly faster So just go ahead and experiment with the New value here I'm just going to make This 210 again And then just see What sort of speed you're looking for Awesome And once you're done with the speed once You're happy with the way that it looks Go ahead and hide the movement path here And then you're ready to render now if You go ahead and look at our timeline You can see that our animation sort of Cuts off just as it reaches the end and That's because we've got an end keyframe

Here at 250 so let's go ahead and Increase that to 300 And you can see now we've got our squash Animation right at the end there So let's review this animation one last Time to make sure that we're happy with It And then once you're happy let's go Ahead and move on to our next object Which is the pencil So let's draw the pencil let's go ahead And first of all make sure we're in Object mode and we're going to create a New grease pencil And let's rename this pencil Like so And then we're going to go to draw mode And then using the draw tool here we're Going to make sure that the strength of Our pen is at a hundred percent or at One and then we're going to bring the Radius down to about between 10 and 20. So we're just going to put a radius of 15 pixels here And let's go ahead and start drawing our Pencil so to start let's go ahead and Draw out The body Like so Just a straight line For both sides of the body And then the base of the pencil here We're going to draw So just make sure it's just one line

Here And then we're going to draw The rubber so let's Bring this around Make a line for that Base of the rubber And we'll draw a rubber base here And then let's draw the tip of the Pencil so let's make a triangle for the Tip And then fill in that tip At the top like so And then let's go ahead and draw two Straight lines Right down The pencil like so and there we have a Simple line drawing of our pencil So once you're happy with the way that It looks the next thing we want to do is We want to start coloring it in so to do This let's go ahead and create some Materials so let's go inside our grease Pencil tool open up grease pencil and we Want to select the first layer and we're Going to rename this layer Strokes Now inside these Strokes let's go ahead And create a new material here and this Material is going to be a solid black And you can see straight away it has Been applied to our grease pencil here So it's got a nice black line to it and We can rename this material Stroke

Next we want to create a new layer for Our fills so let's go into the object Data properties here And let's go ahead and create a new Layer by clicking on the plus button Here and renaming this layer Fills Now we want to make sure that the fills Is underneath our Strokes so let's Select our Strokes here and click on the Up Arrow here to make sure that these Strokes is above the fills like so Then we're going to select our fills Here go back to the materials panel here And let's create a new material so click On the add material slot here Click new And instead of a stroke let's create a Fill So make sure you're clicking on the fill Check box here and for our color for our First color let's create a nice bright Or light yellow like so And this time with our fills selected Let's go ahead and use the draw tool to Fill this pencil in So let's go ahead and zoom in to our Pencil here using the zoom tool and the Move tool here And from there let's go ahead and use The draw tool and the way that you use The fill material here instead let's Name this yellow Is that you click and drag

The mouse like so and you can see that It creates these shapes so we're going To sort of draw roughly Where our Pencils body is so looking a little bit Too green for me so let's Bring this Into the warmer side like so And now let's create a new material here Again a fill And this time we're going to use this For the tip of the pencil So it's going to be a sort of peachy Color here Like so And let's name this Tip And then just drawing Over the tip of the pencil like so And then next we're going to do the Rubber bit so let's go ahead and create A new material here again making sure That you select fill here and this is Going to be the silver part of the tip So just a gray color here we'll do Let's name this gray And again using the draw tool here to Just roughly draw around that section There And then lastly let's use A new material here Again fill And this will be the color of the rubber So let's name this

Rubber So And for this because this is a enclosed Space here you can Just go ahead and use the fill tool like That Awesome and again remember you can Always change the colors or adjust the Colors Of your materials if you so wish just by Going into these And changing the base colors Excellent so now that you're happy with The way that your pencil looks let's go Ahead and zoom back out so we can see Our whole composition here and we'll Move in to animating the pencil so to Animate let's go to the edit mode here And then make sure that we've selected The grease pencil tool here And we want to again duplicate these Keyframes just like we did with the Feather So in the timeline let's go ahead and Select all the keyframes here that are Representing The Strokes and the fills Press shift d on the keyboard and then Move forward to 10 frames like so to Duplicate them Awesome now as we animate keep in mind That the pencil will fall down much Quicker than the feather the pencil is Heavier and more streamlined so it has Less resistance than the feather and

Will fall straight down so let's go back To object mode And we're going to use the movement Tool here to reflect this and let's go Ahead and rotate This pencil so that it's Falling tip down Like so So just going to Zoom out a bit here so we can bring this Pencil to the top of our composition and Then as we move 10 frames forwards The pencil is going to come straight Down so I'm just going to use the blue Arrow here To make sure that it moves straight down And then you can see As we scrub back and forth on our Timeline the pencil is moving all the Way down like so Excellent Now if you want we can also add Additional keyframes like we did before Like in between the zero and Tenth Frame And if you want we can add additional Movement such as rotation but for now Let's just focus on the speed of the Animation and its Landing okay now that We've got our pencil falling straight Down on to the floor the next thing we Want to do is we want to animate The Landing animation so when the pencil Makes contact to the ground it will tip Over onto its side and we need to make

Keyframes to reflect this So the first thing we need to do is we Need to select the cursor tool here And then over on the right here where it Says overlays let's go ahead and select 3D cursor so that we can see the cursor And then we just want to click on the Tip of the pencil like so Then once you've done that we can then Go ahead and change the top here from Transform pivot Points To 3D cursor and now when we click on Our movement and rotation tools here You'll see that they are located where The cursor is so let's go ahead and move The timeline to 15 frames and we want to Select our keyframes here like so press Shift d on the keyboard and move these Duplicate keyframes here like that and Then we're going to rotate our pencil Over on its side so that lands flat on The ground like so Excellent now let's go ahead and replay This so we're just going to scrub Forwards in our timeline and you can see In the keyframes between 10 and 15 the Pencil sort of pokes into the ground Like that and we don't really want that So let's go ahead and duplicate some Keyframes here and we we're going to Create a keyframe where 12 is Like so so we've got some keyframes in Between 10 and 15. and we're just going To use the movement tool here

And bring the pencil back above the Ground like that and then hopefully as We play this through the pencil Will rotate on the tip or close to the Tip like that and that's exactly what we Want Excellent Now the next thing we're going to do is We're going to create a few small little Bounces as the pencil makes contact to The floor so let's go ahead and move Forward two keyframes So let's duplicate the keyframes here Press shift d move forward two keyframes Here so that's at 17 and we're just Going to move the pencil up slightly Above the ground Move two keyframes forwards again press Shift d And duplicate them at 19 then move the Pencil back down onto the floor And then let's do that again let's Repeat that again so two keyframes Forwards one two bounce them up just Slightly above the floor maybe a little Bit lower as the bounces will get Smaller and smaller and then keyframe Two keyframes again duplicate shift d to Duplicate those And then bring the pencil back down onto The floor So hopefully that will give us some Small bounces for our pencil so let's go Ahead and preview this

And you can see That the pencil comes straight down and Then as it lands there are some small Bounces To reflect this Excellent Let's zoom in here a little bit and Review Our Animation one more time Excellent now if you want you can also Add a little bit of a slight rotation to The bounces to give it a bit more of a Realistic feel but for cartoon animation This will do just fine Now our last object is our heaviest and Also the most simple to draw so in Object mode go to add and create a new Grease pencil as we've done before Double click on that and let's rename This Stone And then just go over to the draw mode Again using our draw tool make sure that We've got an appropriate radius and a Strength of one and we're just going to Draw A rough Stone shape like so And then we're just going to draw three Small lines To give it a little bit of depth And then from there Let's go inside our grease pencil And with our grease pencil layer we're

Going to give it a new material So let's go over to new And this will be our stroke Stroke not stoke And then we're going to color this in so Let's go ahead and go to the object data Properties here create a new material And let's name these materials so the First first layer is going to be our Stroke And then the second layer is going to be Our fill We've got several fills and several Strokes And then again make sure that The Strokes are above our fills layer Now select our Fields layer here Go to material properties and let's go Ahead and color our Stone in So create a new material So add material slot Create new material here we're going to Rename this Stone Make sure that it's set to fill And for the fill color we're just going To give it a dark gray like that And then using either our fill tool or Our pen tool we're just going to Fill inside our Stone Like so Cool That's a little bit too dark for me so Let's

Make this slightly lighter And then once you're happy with that Let's go ahead and close these all down And now it's time to animate so first Let's go to edit mode And then in the timeline here We're going to make sure that we've Moved All the way down to zero so let's move Our keyframes back down to zero like so And then we're going to Copy these or duplicate these keyframes By selecting all of them pressing shift D on the keyboard as we've done before And then moving them to the 10th Keyframe slots in our timeline like so Then we're going to go back to object Mode And then with our Stone selected we're Going to Move this To the right position which is in the Middle of our composition near the top And then we're going to do the same Thing again just going to select the Cursor tool here Go over to Viewpoint overlays make sure That 3D cursor is selected so that we Can see it and then just click on the Bottom or near the base of our Stone Like that and now you can see And before we can uh do anything make Sure that transform Pivot Point here is Changed to 3D cursor and you'll see now

Straight away that our movement tool and Our rotation tool is set to where the 3D Cursor is Excellent Now from there let's move 10 frames forwards And then change the movement of our Stone so that it goes straight down into The floor And you'll see Now our stone is falling down Onto the floor like so And again as we did with the feather and The pencil we're going to create some Bounces or some Landing animations so Let's go ahead and zoom in To our composition here so that we can See what we're doing And then from here what we're going to Do is we're going to add some new Keyframes so let's move to Two keyframes forwards press shift d on The keyboard And move them to 12. now because the Rock is heavier than the pencil it won't Bounce as much the more bounces and the Higher the bounces an object has as it Reaches the floor the lighter it will Feel So making sure that we're on our last Keyframes here where it says 12 what We're going to do is we're going to use The cursor tool here again Click near the base of the stone and

We're going to use the move tool here to Give it a small bounce not that high Because it's a heavy object and then We're going to use the rotate tool to Rotate it slightly to the left And then we're going to move forwards in Our timeline two keyframes press shift d To duplicate the keyframes And leave them there 14 and then we're Going to use the move tool here to bring It back down And then rotate it back to the right Like so And then if we play back Our Animation you'll see that the stone now Has a small bounce As it hits the floor Awesome Now if you want you can add some more Bounces to the stone depending on how High the stone is falling but because This is a heavier object we want to Reflect this by giving it less bounces Than the pencil so now let's go ahead And zoom out here so that we can see Our animation In its fullest So move back to the first keyframe Press play And there you have it cool Now for the rock let's go ahead and make It for a little bit faster than the Pencil just to give it a feeling of

Weight now to do this we want to go to The output properties which is the Printer icon on the side here And then we go to the time remapping Section here and just as what we did With the feather to increase the speed We can decrease the number and to Decrease the speed we increase the Number so let's go ahead and make this Something like 80. And let's play that through To see what it looks like Excellent Now because this is a small animation And the same with the pencil we can go Ahead and go over to the end frame here And let's end this at 30. So this is useful if you want A looping animation like so So every time it reaches 30 frames it'll Loop back to the beginning So there you have it how to animate a Short falling animation for three Different objects of three different way Categories you learned about how Different objects behave differently When they fall due to their size or Shape or weight and how not every object Falls or moves in the same way so if you Liked this video and would like to see More go ahead and hit the like button And subscribe if you haven't already and Don't forget to hit that Bell icon to be Notified of any new and inspiring videos

Stay tuned for some future blender Videos and don't forget to check out the Rest of the envato touch plus channel to Learn After Effects Photoshop and much Much more see you there

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